The OER Knowledge Cloud makes use of cookies. By continuing, you consent to this use. More information.
Open massive gamification
Feliz, Tiberio

PublishedMay 2018
Type of workWebinar
PublisherOpenupEd
RegionEurope

ABSTRACT
A critical analysis of MOOCs didactics should reflect that the learning process is quite unimaginative, transmissive, and mechanical. Effectively, most MOOCs are displaying quite simple learning processes. Nevertheless, a simple teaching style doesn’t mean that it’s a boring learning way. Gamification provides new opportunities to motivate, incite, and engage learners. We are explaining specific strategies based on three dimensions: the teacher, the learner, and means. We invite providers, designers, teachers, tutors, and creative people to reflect about.

Questions to be discussed:

Which kind of didactical methodology is usually used in MOOCs?
How could we use gamification by a scalable way in MOOCs?
How could we design gamification strategies based on teachers in MOOCs?
How could we design gamification strategies based on learners in MOOCs?
How could we design gamification strategies based on means in MOOCs?

Keywords gamification · MOOC scalability · webinar

RightsAttribution 4.0 International (CC BY 4.0)
URLhttp://www.openuped.eu/advantages/15-english-content/news/258-recording-available-webinar-open-massive-gamification
Export optionsBibTex · EndNote · Tagged XML · Google Scholar


Viewed by 576 distinct readers




CLOUD COMMUNITY REVIEWS

The evaluations below represent the judgements of our readers and do not necessarily reflect the opinions of the Cloud editors.

Click a star to be the first to rate this document


▶ POST A COMMENT
SIMILAR RECORDS

Gamification in Massive Open Online Courses (MOOCs) to Support Chinese Language Learning
Metwally, Ahmed Hosny Saleh; Wang, Yining
In recent years, Massive Open Online Courses (MOOCs) have a widespread and became one of the future trends to help people from different places to learn online and study courses in different majors. One of the most ...
Match: gamification; massive

An Examination of Presage, Process and Product Dimensions in Massive Open Online Courses
Çelik, Berkan
Massive Open Online Courses (MOOCs) have made a great progress around the world in the recent years. Bilgeİş Online Learning Portal (bilgeis.net) is one of the most comprehensive MOOC portals providing pdMOOCs ...
Match: massive

What Did We Learn About Massive Open Online Courses for Teachers? A Scoping Review
Anghel, Ella; Littenberg-Tobias, Joshua; Von Davier, Matthias
The growing interest in professional development for teachers via massive open online courses (MOOCs) raises the need for identifying the existing gaps in the literature on the topic. In this literature review, we were ...
Match: massive

A far cry from school history: Massive online open courses as a generative source for historical research
Gallagher, Silvia; Wallace, Ciaran
Current research into Massive Online Open Courses (MOOCs) has neglected the potential of using learner comments for discipline-specific analysis. This article explores how MOOCs, within the historical discipline, can be ...
Match: massive

Factors for Success and Course Completion in Massive Open Online Courses through the Lens of Participant Types
Bingöl, Isa; Kursun, Engin; Kayaduman, Halil
The main purpose of this study is to investigate the factors for success and course completion through the lens of participants in a Massive Open Online Courses (MOOCs) system implemented in Turkey. Thirty-two ...
Match: massive

Types of participant behavior in a Massive Open Online Course
Kahan, Tali; Soffer, Tal; Nachmias, Rafi
In recent years there has been a proliferation of massive open online courses (MOOCs), which provide unprecedented opportunities for lifelong learning. Registrants approach these courses with a variety of motivations ...
Match: massive

Solutions and trends of recommendation systems for massive open online courses
Campos, Rodrigo; Santos, Rodrigo Pereira dos; Oliveira, Jonice
Massive Open Online Courses (MOOCs) have been widely disseminated due to the arrival of Web 2.0. In recent years, recommendation systems have been applied to support MOOCs users in choosing suitable learning materials ...
Match: massive

Gamification of MOOCs for increasing user engagement
Vaibhav, Anant; Gupta, Pooja
As the educational organizations worldwide are moving towards bringing education experience on Internet, via Massive Open Online Courses (MOOCs) on Massive Open Online Education Platforms (MOOEPs), the retention of the ...
Match: gamification

Massive open online courses as a knowledge base for teachers
Donitsa-Schmidt, Smadar; Topaz, Beverley
This research investigated an initiative to familiarize pre-service teachers with Massive Open Online Courses (MOOCs) as an example of Open Educational Resources (OERs). Student teachers in one faculty in a teacher ...
Match: massive

Capacity building through massive open online courses (MOOCs) for teacher education programmes in India
Hooda, Madhuri; Bhardwaj, Karuna
This study was carried out to find the effectiveness of MOOC's programme in blended mode for teacher education courses. The data was collected from students of MaharshiDayanand University, Rohtak studying Masters in ...
Match: massive