%0 Journal Article %A Mor, Yishay %A Winters, Niall %D 2008 %G eng %J Journal of Interactive Media in Education %K design patterns %K pattern languages %K open learning %K case study %K methodology %K IDR %K games %K mathematics learning %P 1-16 %T Participatory design in open education: a workshop model for developing a pattern language %U http://jime.open.ac.uk/jime/article/view/2008-13 %V JIME Special Issue: Researching open content in education %X Technologically enhanced learning environments raise complex challenges for their designers, developers and users. Design patterns and pattern languages have recently emerged as a potential framework for addressing some of these challenges. However, the uptake of design patterns has been slow outside of the computer science community. We argue that this is largely a consequence of a weak positioning of pattern languages, as a form of delivering expert knowledge to layperson, and suggest an alternative view: the development of a pattern language as a community endeavour. In terms of open education, the workshop model can be viewed as an open production process for developing educational resources, in our case design patterns. We propose a model of pattern elicitation workshops, in which collaborative development of a pattern language provides a framework for sharing design knowledge within interdisciplinary communities. This model was iteratively developed at five international conferences. It was then postulated as a design pattern itself, encompassing a series of practices and a set of supporting tools. We believe this model could be applied in a broad range of communities concerned with the development of open digital educational resources. %8 05/2008 %@ 1365-893X %> https://www.oerknowledgecloud.org/archive/141-1374-1-PB.pdf