@article { title = {Game based learning MOOC. Promoting entrepreneurship education}, year = {2013}, month = {05/2013}, author = {Romero, Margarida}, editor = {Mor, Yishay and Koskinen, Tapio}, keywords = {serious games, MOOC, Lifelong Learning, Game-Based Learning (GBL), entrepreneurship}, country = {Spain}, address = {Barcelona}, language = {en}, journal = {eLearning Papers}, publisher = {elearningeuropa.info}, volume = {33}, issue = {May 2013}, pages = {1-5}, issn = {1887-1542}, abstract = {Promoting entrepreneurship could help society overcome the crisis. At the same time, MOOCs could allow a large number of participants to enrol in entrepreneurship education. This case study introduces the Introduction to Entrepreneurship MOOC, which takes advantage of Game Based Learning for developing entrepreneurship through an active based methodology in a MOOC open to anyone, anywhere.}, refereed = {no}, url = {http://elearningeuropa.info/en/article/Game-Based-Learning-MOOC.-Promoting-Entrepreneurship-Education?paper=124335}, attachments = {From-field_33_5.pdf}, }